Cushion Care Package

Cushion Care Package

CRP · Lv. 81 · Yields 1

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Share plan

Your shopping plan buys materials for crafting.

Changing crafts updates the desired output quantity.

Stay home, or travel?

Shortest trip on the left, cheapest on the right · best-found

Build your recipe

Choose Buy or a recipe to craft. Shared ingredients are combined; owned quantities apply once.

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Shopping itinerary

Starting world first when it has purchases, then grouped by datacenter and world. Tick a line once bought: it stays in the plan while the rest re-plans. Confirm availability before travelling; prices can change.

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Craft in this order

  1. Cushion Care Package · 1 crafts · 0 extra
Price freshness and calculation details

Route cards are the travel frontier: one card per travel shape, shortest trip on the left. Each card to the right completes more of the recipe or, when equally complete, costs less gil; the last card is the most complete plan found and, among equally complete plans, the cheapest. Savings versus the previous route compare the two complete alternatives next to each other; their worlds may differ, so this is not a price for visiting one specific extra world. No savings are claimed against an incomplete route. Shared routes can sit between frontier cards and cost more. The full scope is always evaluated, so the frontier keeps the best plan found. Best value is the card the gil-plus-travel weighting prefers (adjustable in Planner settings). Adding a single world is checked exhaustively; larger routes search promising combinations, so they are best-found, not guaranteed global minima. Worlds already on your itinerary are free to revisit. Only market worlds are counted; vendor stops are separate.